MODEL PEMBELAJARAN SAINS DI TAMAN KANAK-KANAK DENGAN BERMAIN SAMBIL BELAJAR

Dwi Yulianti, Wiyanto, Sri S. Dewanti H.

Abstract


Abstract: Instructional Model of Science Based on Playing Games at Kindergartens. The study investi­gated the effectiveness of a science instructional model for kindergarten based on learning by playing games. It was aimed at increasing cognitive, affective and psycho-motor learning outcomes. Action research was conducted in two cycles, each of which involved planning, implementing, observing, and reflecting. The result of the study showed that science instructional model using games can increase the students achievements in cognitive, affective and psycho-motoric aspects.

Abstrak: Model Pembelajaran Sains di Taman Kanak-kanak dengan Bermain Sambil Belajar. Penelitian ini bertujuan mengungkap keberhasilan model pembelajaran sains di Taman Kanak-kanak ber­dasarkan "bermain sambil belajar" dalam meningkatkan hasil belajar aspek kognitif, afektif, dan psikomotor. Penelitian ini menggunakan metode penelitian tindakan kelas yang dilaksanakan dalam dua siklus; masing-masing siklus mencakup tahap perencanaan, pelaksanaan, pengamatan, dan refleksi. Hasilnya menunjukkan bahwa model pembelajaran sains di Taman Kanak-kanak yang menggunakan prinsip ber­main sambil belajar dapat meningkatkan hasil belajar sains yang mencakup aspek kognitif, afektif, dan psikomotor.


Keywords


pembelajaran sains; bermain sambil belajar

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DOI: http://dx.doi.org/10.17977/jip.v17i6.2874

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