Development of Android-Based "Megowan" Learning Media (Knowing Animals) for Class V Elementary School Students

Risa Hayati, Fitria Nur Hasanah, Sofiyah Al Idrus


Technology carries many advantages, especially in the field of education. Linearly, students and teachers also get the benefits advantage by developing Android-based media for the learning process. This development research aims to make Megowan learning media based on Android on material that classifies animals based on their type of food for grade V elementary schools. In the long term, we also aim to identify the effectiveness and practicality of Megowan learning media for students, as well as improve student learning outcomes. This RnD  (Research and Development) used ADDIE (Analysis, Design, Development, Implementation, Evaluation) research model. The research subjects were 12 fifth-grade students at State Primary School Gedang 2 Porong. Meanwhile, the research instrument was in the form of posttest and pretest. Megowan media was validated by learning media and material experts. Then, small group trials were carried out on sixth-grade students of State Primary School Gedang 2 Porong. The feasibility test results of android-based megowan media, in the technical aspect, showed  90% of presentation score, along with 80 and 85.71% of presentation feasibility and graphic feasibility, which is included in the very good or excellent category. Meanwhile, the feasibility test from the material experts showed suitability between the material with basic competence of 80%, the accuracy and correctness of the material at 80%, and the linguistic aspect of 80%. Thus, it is in the very good or very decent category. The results of the small group trial tests reached an 81.25% score, which was included in the very good category. Therefore, it can be concluded that  Android-based megowan media is feasible and can be implemented in the learning process.


ADDIE; Android; Development of megowan learning media

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