Development of Android-Based "Megowan" Learning Media (Knowing Animals) for Class V Elementary School Students

Risa Hayati, Fitria Nur Hasanah, Sofiyah Al Idrus

Abstract


Technology carries many advantages, especially in the field of education. Linearly, students and teachers also get the benefits advantage by developing Android-based media for the learning process. This development research aims to make Megowan learning media based on Android on material that classifies animals based on their type of food for grade V elementary schools. In the long term, we also aim to identify the effectiveness and practicality of Megowan learning media for students, as well as improve student learning outcomes. This RnD  (Research and Development) used ADDIE (Analysis, Design, Development, Implementation, Evaluation) research model. The research subjects were 12 fifth-grade students at State Primary School Gedang 2 Porong. Meanwhile, the research instrument was in the form of posttest and pretest. Megowan media was validated by learning media and material experts. Then, small group trials were carried out on sixth-grade students of State Primary School Gedang 2 Porong. The feasibility test results of android-based megowan media, in the technical aspect, showed  90% of presentation score, along with 80 and 85.71% of presentation feasibility and graphic feasibility, which is included in the very good or excellent category. Meanwhile, the feasibility test from the material experts showed suitability between the material with basic competence of 80%, the accuracy and correctness of the material at 80%, and the linguistic aspect of 80%. Thus, it is in the very good or very decent category. The results of the small group trial tests reached an 81.25% score, which was included in the very good category. Therefore, it can be concluded that  Android-based megowan media is feasible and can be implemented in the learning process.

Keywords


ADDIE; Android; Development of megowan learning media

Full Text:

PDF

References


Abedin Zainal. (2018). Hadith Insights About Educational Tools and Media. ANSIRU PAI , 2 (2), 107–120.

Auliyah, N. (2021). Appy Pie Android Mobile Application Development Based on Creative Thinking Ability in Elementary Schools. Education Sciences , 3 (6), 3866–3876.

Citra Cahyani, & Brillian, R. (2020). The Effectiveness of Using Quizizz Educational Game-Based Learning Media on Learning Outcomes of Office Technology Class X Students of SMK Ketintang Surabaya. Journal of Office Administration Education (JPAP) , 8 (2), 261–272. https://doi.org/10.26740/jpap.v8n2.p261-272

Diah Kurniawati, Inung, D. (2018). Interactive Multimedia-Based Learning Media to Improve Students' Understanding of Concepts. Journal of Computer and Information Technology E-ISSN , 1 (2), 68–75.

Hasanah, FN, Taurusta, C., Sri Untari, R., Nurul Hidayah, D., & Rindiani, R. (2021). Android-based educational game as an optimization of online learning during the Covid 19 pandemic. JINoP (Journal of Learning Innovation) , 7 (1), 55–67. https://doi.org/10.22219/jinop.v7i1.15176

Hikmah, H., & Yermiandhoko, Y. (2022). Development of Android-Based Makibaja Learning Media Javanese Script Material for Grade IV Elementary School Students. Jpgsd , 10 (3), 646–657.

Hingide, MND (2021). Development of Android Platform Interactive Learning Media in PPKN SMK Subjects. Journal of Information and Communication Technology Education , 1 (5), 557–566.

Jamun, Y. (2018). Impact of Technology on Education. Missio Journal of Education and Culture , 10 (1), 48–52.

Khotimah, D. (2019). Technology Based Education (Problems and Challenges). Proceedings of the National Seminar on the Postgraduate Program at PGRI Palembang University .

Latifah, A., Satria, E., & Kamaludin, A. (2022). Development of Classic Games as Learning Media for Introduction of Animals Based on Types of Food for Android-Based Elementary School Students. Journal of Algorithms , 19 (1), 100–109. https://doi.org/10.33364/algorithm/v.19-1.1009

Marina, L. (2020). Jean Piaget's theory of cognitive development and its problems in elementary school-age children. Journal of Women and Islamic Studies , 13 (1), 116–152.

Maulana Wakid Rochman Moh. (2017). Development of an Android Application for the Study of the Madurese Carakan Language. Journal of Information Engineering and Educational Technology , 1 (1), 32–39.

Nasution, SH (2018). The Importance of Technological Literacy for Prospective Mathematics Teacher Students. Journal of Mathematics Learning Studies VOLUME , 2 (1).

Nur, FH (2022). Development of Mobile Learning "Snail Detective" Class X SMK . 16 (2), 190–200. https://doi.org/10.26877/mpp.v16i2.13183

Pradana, AG (2019). Design and Build Educational Game "AMUDRA" Regional Musical Instruments Based on Android. National Seminar on Information and Communication Technology .

Rahayu, DN (2020). Animal and Human Locomotion Equipment Packaged in Pop-Up Book Media. International Journal of Elementary Education , 4 (2), 138–144.

Subakti, DH (2021). Educational Research Methodology. Our Writing Foundation .

Sugianti, Y. (2020). ADDIE and R2D2 Model Development Research: Theory & Practice (Rokhmawan Tristan (ed.)). Academic & Research Institute.

Sundayana Rostina. (2018). Educational Research Statistics (Ed.1). CV. Alphabet.

Supriatna, J., Nurjaman, W., & Fierza, NM (2022). MULTIMEDIA BASED ON ANIMAL CLASSIFICATION BASED ON FOOD IN CLASS 5 SDN MEKARMUKTI 1 . 8 (1), 68–76.

Waliyansyah, RR, Dewanto, FM, Dewanto, FM, Ridwan, IN, & Ridwan, IN (2021). Introduction of Animals Based on Types of Food (Pewandakan) With Android-Based Augmented Reality Technology. TECHSI - Journal of Informatics Engineering , 13 (1), 1. https://doi.org/10.29103/techsi.v13i1.2333




DOI: http://dx.doi.org/10.17977/jptpp.v8i4.21331

Refbacks

  • There are currently no refbacks.


Copyright (c) 2023 Risa Hayati, Fitria Nur Hasanah

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.


JPtpp is accredited “Rank 3” as a scientific journal under the decree of the Directorate General of Research Enhancement and Development, Ministry of Research, Technology, and Higher Education, dated December 7, 2022, No: 225/E/KPT/2022, effective for five years from Volume 7 Issue 8, 2022 until Volume 12 Issue 7, 2027. Link to download


Jurnal Pendidikan: Teori, Penelitian, & Pengembangan

Journal of Education: Theory, Research, and Development

Graduate School Of Universitas Negeri Malang

Lisensi Creative Commons

JPtpp is licensed under Creative Commons Attribution-ShareAlike 4.0 International License